![]() ![]() The EGS version adds a bunch of code to the exe tying it to their launcher and achievement system, and the handful of people capable of making such a patch have already written it off as a lost cause.Īs of now, it is also incompatible with TTW.īasically, the EGS version might be nice to have, if only to waste Epic's bandwidth and money chain-downloading it for a few weeks. won't work on the EGS version.Īs of this now, there is also essentially zero chance of a delta patch that makes the EGS version work correctly with NVSE. It's also incompatible with the normal 4GB patch (although generic LAA patchers will still work).Įven newer UI mods like M.U.X. Also any mods (which includes most modern stuff) that rely on NVSE plugins like JIP, Johnny Guitar, etc will not work. However additional bugfixes like the NVSE unofficial patch, Mod Limit Fix, Tick Fix, Heap Replacer, Stewie's Tweaks, Anti Crash, and again almost all critical mods will not work. Importantly, that includes the script extender, meaning that all of the performance and stability mods that are necessary for many (if not most) users to get a stable and playable game on modern hardware and operating systems do not work. The Epic version has a recompiled executable, which makes it incompatible with a significant number of mods. The EGS version (like the Windows Store version) is actually its own version of the game (actually, all digital versions are different - even the GoG version is not the same as the Steam version). ![]() They don't get their own version of a game.īoth correct and incorrect. Steam and EGS are nothing but game stores. The game is exactly the same like the steam version. Originally posted by Guille:Does the Yukichigai Unofficial Patch (YUP) work in the Epic version? Probably.
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